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Yesteryear is developed solely by Aaron Fatora

I started my game development journey in February 2023, learning Blender, Unity, C#, Substance Painter and FMOD from no prior experience. I work nights as an Audio Visual Lighting tech at nightclubs and small venues to support myself during this process. To check out some of my other artistic endeavors, check out these links


To find out why I’m doing all this anyways, follow the links to read on below